If a heal ability uses Stamina then it scales up with Weapon Damage, Max Stamina and uses Weapon Critical. If a heal ability uses Magicka then it scales up with Spell Damage, Max Magicka and uses Spell Critical. The strength of your heals (the amount of Health a heal restores) is calculated in much the same way as damage is calculated. These kind of heals are not common as most heals will either effect the caster and allies, or will simply find the lowest Health ally in range including the caster. There are some abilities which also only effect the caster like Dragon Blood (Dragonknight). The best example is potions, which only effect the drinker of the potion of course. There are some forms of healing which can only effect the caster and will not effect allies. These smart heals are cast instantly and automatically find the lowest Health ally (which includes the caster) in the abilities range. Some examples of smart heals include Regeneration (Restoration Staff) and Rushed Ceremony (Templar). There are no directly targeted heals in ESO like in previous games where you have to target specific players to heal them. The other type of healing, smart heals, automatically finds the lowest Health ally nearby and effects them. Most area of effect heals effect a maximum of 6 targets and if there are more targets in the area the ones with the lowest Health are prioritised. In the case of Grand Healing, the spell lasts 3 seconds and covers a circle area with a radius of 8 meters. They heal targets in that area for a specified time and a specified amount. They are cast on the ground and cover a specified area. These kind of heals include abilities like Grand Healing (Restoration Staff) and Blessing of Protection (Restoration Staff). In these two categories there are instant heals and heal over time effects. There are really three kinds of healing abilities in ESO – ground area of effect heals, target-based smart heals and self heals. In most situations this comes from abilities, although there are some other sources of healing like potions and item sets. In ESO, healing is the process of restoring Health to yourself and / or your allies. You don’t have to be a designated healer to heal yourself or your allies! There are lots of heals in ESO, including self-heals and ally-heals, and healing is a fundamental part of the game so it’s important to understand healing mechanics. In Elder Scrolls Online healing is basically regarded as “negative damage” where the target receives Health.
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